"The Destroyer"

Talk about modding Oblivion.
Enorms
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"The Destroyer"

Post by Enorms » Tue Mar 20, 2007 19:54

This mod is badly bugged as it does all kinds of strange things inside the Bruma fighters guild including but not always a cyclic falling under the guild hall. Items from dishes to weapons are suspended in mid air, practice dummies are missing, and on my first attempt there was a whirlwind of cups spinning and crashing in one corner. It sounded like a war zone.

The supposed hidden key is not to be found and the chest opens without it anyway. The only purpose for this mod is to acquire this sword, "The Destroyer". The simple work around is just to enchant it and give it a different name. You could dupe it as many times as you want by turning the mod on and off and how many sigil stones you want to waste and of course naming it different each time.
Last edited by Enorms on Fri Jan 08, 2010 11:59, edited 1 time in total.

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Achilles
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Post by Achilles » Mon Apr 02, 2007 21:37

Well, thankyou, this mod sounds like a piece of shit.
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Post by Sarcos » Sun Apr 08, 2007 15:31

What the ?
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Enorms
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Post by Enorms » Sat Apr 14, 2007 12:33

Huh?

I came up with a simple workaround for this mod.
I'm PC version only. I don't do consoles.

1. Must be a fighter's guild member
2. Quicksave and logout just outside the Bruma fighter's guild door
3. Restart, turn on the mod and enter the guild
4. Go left, up the stairs, and enter the office
5. Loot the sword in the small chest
6. Enchant and rename the sword
7. Quicksave and logout
8. Restart and turn off the mod

Since the sword is renamed, it stays in inventory without the mod. This method reduces disruption inside the guild as the mod is only on for a short time. You might have to knock down a few items hanging in midair. The sword is a bit of overkill, better than Umbra's in power but it's short and less apt to accidentally hit a friendly during battle verses Umbra's.

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mongoose_01
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Re: "The Destroyer"

Post by mongoose_01 » Sun Apr 15, 2007 11:38

Enorms wrote:This mod is badly bugged as it does all kinds of strange things inside the Bruma fighters guild including but no always a cyclic falling under the guild hall. Items from dishes to weapons are suspended in mid air, practice dummies are missing, and on my first attempt there was a whirlwind of cups spinning and crashing in one corner. It sounded like a war zone.

The supposed hidden key is not to be found and the chest opens without it anyway. The only purpose for this mod is to acquire this sword, "The Destroyer". The simple work around is just to enchant it and give it a different name. You could dupe it as many times as you want by turning the mod on and off and how many sigil stones you want to waste and of course naming it different each time.

learn to write.
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Gordon Frohman
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Re: "The Destroyer"

Post by Gordon Frohman » Mon Apr 16, 2007 01:45

mongoose_01 wrote:
Enorms wrote:This mod is badly bugged as it does all kinds of strange things inside the Bruma fighters guild including but no always a cyclic falling under the guild hall. Items from dishes to weapons are suspended in mid air, practice dummies are missing, and on my first attempt there was a whirlwind of cups spinning and crashing in one corner. It sounded like a war zone.

The supposed hidden key is not to be found and the chest opens without it anyway. The only purpose for this mod is to acquire this sword, "The Destroyer". The simple work around is just to enchant it and give it a different name. You could dupe it as many times as you want by turning the mod on and off and how many sigil stones you want to waste and of course naming it different each time.

learn to write.
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Post by samuelmonaghan_aussie » Tue May 29, 2007 11:08

owned


anyway this mod sounds gay

why post a mod that is a failure man
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Enorms
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Re: "The Destroyer"

Post by Enorms » Fri Jan 08, 2010 12:14

Ha ha ha! It's been two years now and apparently I did not bother to return and read the words of ignorance and illiteracy. That game is dead and gone, but as I recall, that sword was the best in the game. Checkmate, little people.

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Paul
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Re: "The Destroyer"

Post by Paul » Fri Jan 08, 2010 18:09

Welcome back. :lol:

Enorms
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Re: "The Destroyer"

Post by Enorms » Thu Dec 29, 2011 09:31

:angel:

Howdy little ones!!! Wow! I stumbled onto this board again after what seems like a long time, but I do have a lot of backed up bookmarks.

I don't play silly games anymore and this board is probably long dead and forgotten, not that it matters.

Bye bye.... see ya in the funny's...

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Re: "The Destroyer"

Post by burnfire88 » Thu Dec 29, 2011 09:39

Wellllllllllll this section is dead but the general isn't.
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if you have the balls to do it

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Re: "The Destroyer"

Post by Scythe » Thu Dec 29, 2011 17:28

Enorms wrote::angel:

Howdy little ones!!! Wow! I stumbled onto this board again after what seems like a long time, but I do have a lot of backed up bookmarks.

I don't play silly games anymore and this board is probably long dead and forgotten, not that it matters.

Bye bye.... see ya in the funny's...
WE'RE NOT DEAD YET.

and what kind of loser gives up video games
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Gordon Frohman
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Re: "The Destroyer"

Post by Gordon Frohman » Thu Dec 29, 2011 20:08

We have seen better days though...

How many active members are there?

-Me

-Scythe

-Saladin

-Ransom

-Burnfire

-Smith

-KoB

-Syringe (kinda)

-Quack (kinda)

-Achilles (kinda)

-Stabbeh

-Chill (kinda)

-YDTE

Who am I missing?
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Re: "The Destroyer"

Post by Saladin » Thu Dec 29, 2011 21:22

Scythe wrote:
Enorms wrote::angel:

Howdy little ones!!! Wow! I stumbled onto this board again after what seems like a long time, but I do have a lot of backed up bookmarks.

I don't play silly games anymore and this board is probably long dead and forgotten, not that it matters.

Bye bye.... see ya in the funny's...
WE'RE NOT DEAD YET.

and what kind of loser gives up video games
Seriously.

And what the fuck does see you in the funny's mean?
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Aliens
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Re: "The Destroyer"

Post by Aliens » Thu Dec 29, 2011 21:22

OBcocks and Julianos

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