+-=The Great Oblivion Roleplay=-+

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+-=The Great Oblivion Roleplay=-+

Post by Syringe » Wed Jul 26, 2006 23:06

The Great Oblivion Roleplay


Table Of Contents:

I. Story
II. Rules
III. Characters
IV. Factions

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I. Story


The year is 4E 469. In the North-East and South-West of Cyrodiil, castles have been built. In the north-east, high in the Valus Mountains, was Castle Jarkaan. In the south-west, in the West Weald was Castle Qestanito.

Each castle was led by a great warrior, but they also commanded many.
Castle Jarkaan was a castle of righteous knights and skillful paladins. Castle Qestanito, however was that of thieves and outlaws, assassins and brigands.

By a knight stopping one of the thieves of Qestanito from robbing a weapon shoppe, a war was ignited between the houses. But now there is a conspiracy building, something bigger than both of the houses. Something that will destroy familes, towns, cities, and lands.

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II. Rules


1. No explicit sex scenes.

2. No killing another character without permission of said character's player.

3. No autohitting (IE: Zelieo slashes at Scythe and cuts his arm off.)

4. No god-modding (Real people get hit)

5. To join PM me a character profile that contains this to show you read the rules: :rainbow:

Example profile(s) can be found in the characters section.

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III. Characters


Zelieo

Race: Imperial/Bosmer cross with some Khajiiti traits.
Age: 20
Weapons: Dual Glass Daggers, Zenith (fire) + Lilith (lighting)
Armour (No glass/daedric): Full leather, somewhat like DB armour, though with a red hue.
Personality: Edgy, sometimes even rude, but will fight to the death to defend those that he cares about.
Misc Objects: Pack (Contains: Skooma, Grappling hook, lockpicks, tomahawk, water, bread, venison, several potions, 3 Welkynd stones, a Varla Stone, 1000 septims.
Spells/Powers (No Invisibility/Chameleon): Frenzy, Light, Calm, Night Eye, Detect Life.
Faction: Qestanito
Position: Leader


Urra
Race- Male Pyandonean Elf (red and black tattoos all over body) Long Blonde Hair, Ice Blue eyes.
Level- 25
Armor- Customized Mithril Armor= Dark Black with blue highlights. Enchanted to add 50 points to vitality.
Weapons- Deadric Bow enchanted to do 39 points of frost damage. "Winter's Black Heart"...../.....Blue-Glass short-sword.
Skills-Marksman, Sneak, Security, Blade, Light Armor
Faction- Qestanito
Position- Acolyte

Steals The Night
Name: Charon
Alias: Steals the Night
Race: female argonian
Age: unknown
Weapons: Northwind, elven daggers
Armour (No glass/daedric): customized DB type armour
Personality: cunning and intelligent but sometimes a little too cocky for her own good.
Misc Objects: ring of detect life, ring of the thief, pack containing lockpicks, various spell scrolls, various alchemical ingredients, basic alchemy equipment
Spells/Powers (No Invisibility/Chameleon): summon faded wrath, open very hard lock, greater restore health
Faction: Freelance with loyalty to Questanito

One Man Army

Name: Don't know (yet).

Race: A Khajiit with traces of Bosomier and Alt mer in him.

Age: 86 (22) See this site http://www.blakjak.demon.co.uk/cat_yrs.htm))

Weapons: Dagger of screaming silence. Silver Bow (15pt absorb health) + arrows.
The dagger is an elven dagger stolen from a heavily locked chest in Arcane University. Paralyze, silence, fire 5pt, frost 5pt, shock 5pt, absorb health 7 pt. All for 5 sek.

Armour: Black leather with minor enchantments. He has traded the helmet fore a black hood.

Personality: Sneaky, manipulative, planing, intelligent, has a tendency of making small mistakes, has no moral or Conscience, feels a strong loyalty to the people he trusts.

Misc Objects: Pack in dark grey fabric, easy to hide wile doing stealthy stuff. A removable quiver is mounted on the side.
The pack contains: Lock-picks, grappling hook, extra rope, water, milk, food, several potions and poisons, Mortar & Pestle, 5 smoke bombs (works only indoors in small areas), dagger with soul trap + a couple of soul gems, some gold (the amount varies), 2 bottles of flammable oil, a small crowbar (or something like that), smaller pack for looting on missions, strap for the quiver.
Misc crap (long missions/in the wilderness) : simple tent, knife, more water skins, more food, fire making tools (flint+steel?), cloak (warm and good for sleeping in), cooking pot, axe, a small cutting board, metal wire (animal traps), strings and rope.

Spells/Powers: Frenzy, Light, Calm, Night Eye (naturally), Detect Life, Spell thats boost spacecraft, Minor healing spell, Summon rat.

Faction: Qestanito
Position: Spy

Khartag

Male Dunmer/Altmer(has teal colored skin and has a mohawk. Has the Mark of the Mythic Dawn on his forehead and back.)

Age: 34

Weapon(s): Enchanted Dwarven Warhammer with Absorb Strength 10 points and Shock Damage 25 points. Secondary is the Dwarven Mace Rockshatter.

Armor: Full Ancient Dwarven Armor (though it looks the same as regular Dwarven Armor, it is completely black and has been enchanted by the ancients, Fortify Strength 8 points, resist Shock 35% on self, Shield 10% on self.)

Personality: A noble Paladin that seeks to rid this land of anything that would do it harm. Has mastered the skill of Blunt weapons, and his heavy armor does not encumber him at all. Has quite a bit of knowledge in the skill of restoration.

Spells/Powers: Berserk, Heal Major Wounds, Fortify Strength, Fortify Endurance, Fortify Fatigue, Heal Other, Turn Undead.

Faction: Jarkaan
Positon: Guardian

Hayden

Name: Hayden
Race:Nord
Level: 20
Weapon: Silver battle axe
Armour: Steel
Magic: Mystisism.... reflect damage 100% for 5 seconds.
Other info: Great tactition, Not much known about him, Strong, labelled as fearless.
Faction: Jarkaan
Position: Leader (For now)

Achilles

Race: Bosmer

Class: Hood

Age: 65, He actually looks like a 24 year old, but due to Elves living longer than humans, he only looks young. Although he is 65, he has the personality of a 24 year old, as do many Bosmer at that age.

Weapons: Ebeny Long Bow= poisen damage, Silver Dagger=Paralize

Armour Leather gaunlets, Commen Black Shirt, Dark Brother hood
Greaves, Commen black shoes shoes, Black hood.

Personality: Sly, and Witty, mostly happy, freezes up when faced with the chiece of killing someone, but will snap back into his Assassin mode from
when he was Lead Archer in the 4 years war.

Misc Objects: (Pack) Lock pics, Climbing gloves, BlackJack, charcle and paper(for mapping out a house or building) Torch, Three Healing potions, Almisiv Intervention scroll.

Spells/Powers: Hop Toad, Water walking, slowfall, Night Eye, Paralize, Chamealian.

Sign: Thief, Danger sence.

Favorite Magic type: Alteration, Illusion.

Faction: Qestanito.

Position: Scout

Sir Bevier

Name: Sir Bevier(Juggernaut doesnt sound very knightly)
Equipment: Full Dwarven, coloured silver and highlighted with gold, dwarven hand axe w/ shield(enchanted with frost damage), lance and a warhorse.

Faction: Jarkaan

Julian

Race: Nord vampire (i only suck the blood of the truely wicked, sorta like the show angel or blade)
Age: 27

Weapons: Kinimere ( A forged blade from a mysterious ancient vampire cult, Julian was given it by the leader of the cult, but then Julian turned to the light, and was blessed by the nine, so all of the harmful effects or vampirism are gone. The blade has drain health 10, and +20 damage to vampires and daedra, demons etc.)

Armour: A set of half- platemail armor, white with red trim, this too was given to him by the nine. it is enchanted ( resist normal weapons 25% resist fire 50%)

Personality: Detrmined, strong, somewhat mysterious,

Misc Objects: fire making tools, knife, sack of food, water, poisons, potions A hood that has a constant effect night eye enchantment, given to him by the vampire lords

Spells/Powers: frenzy, calm, summon zombie, summon skeleton hero, summon heavenly prophet ( an angel of the nine sort of) summon vampiric apostle (same for the vampire lords)
Faction: Senchlai
Position: Leader (I think)

Isaac

character: Isaac, male-breton
age:21
weapon:Kaemoru (mid sized blade with acient writing on it)
-a ancient blade forged by the nine, It was sent to test all the living. It was said to apear to the chosen one.
-paralyze on strike for 10 one strike (once per day)
armour:Custom made
-one sholder peice with a thick leather stap leading to the stomach area and ataches to a plate that goes half way up his chest from hips, at the waist level he is wearing the classical samuria pads,the boots are mad of steel
-it is all black with white trim (fortifys athletics and acrobatics by 30 each)
personality: dark and mysterius, silent, will fight to the death always, famous assassin, know for killing a fort with out being detected.
misc. items: spell scrolls, skull key, 10 health potions.
Spells/powers:assassins wish
-fortify endurance, speed and strength by 50 for 50 seconds
faction: no faction, mercinary for hire i do and dont ask.
position: in a little hut in between a cross path to Jarkaan and Qestanito.

Faaldor

Name: Faaldor Hlaalu
Race: Dunmer
Age: 23
Weapons: Deathbringer- Silver Scimitar, enchanted with 35 points fire damage; crossbow, 250 silver bolts
Armor: Black platemail; small round shield with spikes on the edge (for stabbing things); no helmet; large, spiky right pauldron
Appearance: 6'4"; dark blue skin; large scar across left side of face (blind in left eye); long hair tied back in a ponytail
Misc. Items: pack containing water, garlic, small poisoned silver dagger, 500 gold pieces, some lockpicks, potions and food
Spells: Lightning Bolt (Shock Damage 20 points on target)
Ice Blast (Frost Damage 20 points on target)
Flame Spear (Fire Damage 20 points on target)
Minor Healing Spell
Info: Grew up in Balmora in Vvardenfell. His father died before he was born. He was a member of House Hlaalu. When he was 14 years old, vampires attacked his hometown, killing Many members of House Hlaalu, including his mother. Seeking vengeance, he moved to Cyrodiil and bought a house in Cheydinhal. He heard about the Senchlai, and asked Pyrim, the leader, if he could join. He was accepted.
Faction: Senchlai
Position: Second in Command


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IV. Factions


So far the factions are:

Castle Jarkaan (Paladins/Knights)
Castle Qestanito (Thieves/Assassins/Vampires)
Castle Senchlai (Vampire Hunters)

Though feel free to create one by paying a fee of 300 septims to the Guild Officer in Skingrad.

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Let The Roleplaying... Begin...[/b]
Last edited by Syringe on Mon Jul 31, 2006 15:53, edited 11 times in total.
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Post by Syringe » Thu Jul 27, 2006 22:32

"Hoot!" an owl called from a nearby branch. It was about midnight and Zelieo was slowly creeping up to the walls of Castle Jarkaan. He felt around in his pack for a second, then pulled out his grappling hook. "Damn, it's too cold up here, no idea how the bastards survive." He commented with a sneer. He tossed his hook up over the wall, tested it to his weight, then began his meandering ascent. After reaching the top he threw himself over the battlements, plunging Lillith into the throat of the archer that was supposed to be watching that section of the wall. "Pathetic" he chuckled, before moving on in his search for a door to the main halls of the castle.
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Post by Jazz » Thu Jul 27, 2006 22:59

(( My characters name is Khartag, so you can edit that into my character info, forgot to tell you before. ))

Castle Jarkaan was filled with noble and righteous warriors, all of whom served the Nine Divines, and all of whom lead pure lives. One such noble was Khartag, half dunmer, half Altmer. He had tealish colored skin and had a large mohawk. He is a unique character, as he does not age like regular elves, he ages the same as humans. He is 34 years old and has been serving under Hayden, Castle Jarkaans ruler, for 10 years and has acheived the 2nd highest rank in the order, Guardian.

But he dd not always follow the laws of a paladin, he was once a member of the Mythic Dawn. He used to kill in the name of the daedra. He once slaughtered an entire village for not turning to the beleifs of the Mythic Dawn. He was a merciless killer, and would follow any order without hesitation. On one of his missions though, he was betrayed. He was to go meet someone for a contract, but instead was ambushed by Imperial Guards, one of his clan mates had turned him over for freedom from the mythic dawn.

He was taken to Castle Jarkaan after spending 4 years in prison. The leader, Hayden, saw that he could be redeemed. After spending a year there, he had learned many things and sought redemption from his evil ways. Khartag vowed to Hayden that he would do antyhing in his power to protect him and destroy all that was evil. He worked his way up the ranks and became Hayden's personal guardian.

We now see Khartag at 34, ten years after joining with Hayden, and 15 years after being in the Mythic Dawn. He still bore the marks of the Mythic Dawn, to remind himself of what he was fighting, and why he was fighting. He sat on his bedside, pondering to himself. He hadn't seen any action for quite some time, and thought that maybe the evil in the land had been vanquished. He readied himself for bed, when a guard burst through his door. "Damn it, i've told you to knock before entering my private quarters!" The guard nodded, "Sorry sir, but there's been reports of a shadowy figure seen outside the castle walls." Khartag grabbed his Warhammer and donned his armor, "I'll look into it, return to your post." The guard left him and Khartag made his way down the castle halls, "Finally some action, maybe there is still some evil yet to be vanquished." he reached the main doors and kicked them open, "Damn it's cold, now lets see if we can't find our shadowy figure." with that he walked off to look around the boundaries of the castle.
Last edited by Jazz on Fri Jul 28, 2006 03:06, edited 1 time in total.
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Post by Darth Urra » Fri Jul 28, 2006 01:31

Sitting silently in his old luxurios Tavern in Pyandonea, Urra drinks his cares away. With over 500+ kills under his belt he has to drink just a little harder than your usual drinker.
Urra is sitting in an old rocker, right beside his most precious posession; His bow. His bow was blessed by an old Akaviri Monk, and is said to be "the bow that shall ride the tide of war!"
Resting in the back of his belt, two blue-glass daggers hang.

Urra has lived for 366 years, but because he is a Pyandonean Elf, his appearence is that of a 25 year old. Urra is a war-wridden soul, who chooses to remain in the dark,...an assassin. He takes his position directly under the Grey Fox of the Thieves Guild. This lone thief can carry up to 650 lbs; an astonishing feat for an elf!

A man walks into the tavern and orders a round of skooma. Urra waited for the other 4 members of the mans group to enter. Skooma is legal in Pyandonea, and has become a grand and unique import and export to all the realms of Tamriel.

Urra pours the hallucinigenic drink and brings it to the table of the 5 men. By the looks of it they are Welche Guards,...on duty; so much for law and order around here.

Urra goes back to his rocking chair behind the bar, and sits quietly,...and quietly notches 3 arrows at the same time.,...In a quick movement Urra stands fires off his arrows; 1 of the 3 hits a member in the head, killing him. the 2nd of the 3 arrows hit another in the head, also killing him. The 3rd however only caught the shoulder of a guard. 2 out of 5 were dead.

As the leader of the guards charged Urra, Urra performed a backflip over his chair, and threw a glass throwing dart into the throat of the Lead Guard, causing him to fall,...not dead.

Urra pulled out his twin blue-glass daggers and quickly and swiftly exterminated the last 2 guards with no more than 4 moves.

Urra then kneeled before the Lead guard and promptly cut off his head. Urra placed the head in a wool bag and hung it on a hook next to the door. Urra then locked the door, then proceeded to drag all 5 dead guard into his cellar. Unlocking a hidden door, Urra threw the 5 guards into a furnace, where many skulls and other bones could be seen,...bones that havent burned yet!

Urra then cleaned up the blood; what little there was, and then grabbed the wool bag that held the severed head, then left his tavern.

Riding out into the cold night, Urra travel 69 miles on horseback to the capital city of Furit, Shale.

Arriving in Shale, Urra was stopped but showed the guard a note from the mayor to let him pass. (Urra is banned from a number of districts all over Tamriel for crimes like Murder, Extortion, Theft, Consiracy, and Illeagal importing and expoting)

Urra entered the Mayor's Manor and when he saw the Mayor, Sir William Daan, Urra lobbed the wool sack into the mayor's arms. Without saying a word the Mayor paid Urra a hefty sum of septims; enough for a 10 pound sack!

Urra left as quickly as he arrived and headed back to his tavern. Urra had just filled out another blood-contract. 8)

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Post by Syringe » Fri Jul 28, 2006 02:53

(OOC: I edited a bunch, added Achilles (I made you Jarkaan, Qestanito has a few too many)

Zelieo snuck along the walls, noticing towers on either side of the battlements. "Interesting" he said as he approached the door, admiring th craftmanship of it's lock. It had no less than 10 pegs. "Guess i'm not getting in that way..." he whispered to himself, looking over the walls and into the courtyard. He pulled up his grappling hook, then secured it to the side of the wall that he wanted to go down. "Sithis watch over me..." he said before hopping over the walls. To his delight, the rope did not break, nor did the hook come undone. He safely repeled down into the courtyard. He cast a detect-life spell, then peered around the courtyard, and to his dismay, he saw a figure up on the wall that he came from. "Khartag..."
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Post by Jazz » Fri Jul 28, 2006 03:15

Khartag looked around outside, then saw that a castle archer had been slain. He ran over to him and noticed that his throat had been slit, "Blast, who could have made it through the walls without detection?" He sniffed the air and then made his way over to the edge of the wall, and looked down.

He heard something in the bushes in the castle courtyard, and made his way over to them. He readied his Warhammer. Just before he got to the bush, a rat pounced out at him and tried to bite him. He swung his Warhammer at it and crushed it's head in one fell swoop. He kicked it's lifeless body, "Rotten vermin!" he cursed.

He made his way back into the castle, but then he caught the scent of something on the wind, and it wasn't a rat.....
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Post by Syringe » Fri Jul 28, 2006 03:28

Zelieo sat silently in one of the courtyard's trees. He had just narrowly avoided detection, and planned to be rid of that nuisance soon enough. He followed the path that Khartag had taken, up to the door of the castle. He pulled on it lightly, and glee filled him when he realised that the fool Khartag had left the door unlocked! Upon entering he was intercepted by two guards with polearms. Damn it... he thought, before the guards spoke;

"Halt! Who are you?" one said, nudging him with the tip of his polearm. Zelieo chuckled before turning around. "Hands where I can see them!" the guard said, but this just made Zelieo smile.

"Can you see this?" he said with a sly grin, before quickly unsheathing both Lillith and Zenith, and tossing them into the skulls of the guards. He quickly disposed of both bodies, but however, he made a slight change to his look...

---------------------=--------------------=-------------------------=-----------------=


Zelieo walked back into the castle wearing the chainmail and emblem of a Castle Jarkaan guard.
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Post by Achilles » Fri Jul 28, 2006 03:34

*Achillies stands on a branch of a large tree, near the caslte Qestanito. His short athletic body junched over to blend with the trees. The cold air whissels in the trees, a wolf is heard howling in the distance. Snow begins to fall. and the bright moon disapears behind a cloud. He stares into the distance, waiting for the signal from his leader Hayden to be heard. The night eye spell makes his surroundings bright, and the Chamelion spell is fading off. "Im almost out of magica," he thinks, and grabs a potion from his pack. He sees a guard walking toward him as he begins to drink, and crouches down even lower.

Its a large Nord, proboly drunk, heading to the tree to urinate. He begins chanting a song and stumbles over a rock. His loud voice and lumbering body become louder, and his sward clings as it hits the armour on his leg.

"Mead, Mead, oh wunderaful mead (Hickup), how i love yur taste and feel."

The Nords dumn actions and stupid behavier make Achillies chukle. The nord hears and draws his sward. The bosmer slams his hand over his mouth, hoping to make the nord leave.

"What was that!" He said with a loud voice. "Come out, come aout and fight you coward."

Achillies starts moveing into the shadows, but as he does his behind nockes a twig off a branch, and the guard looks up into the tree.

"Whats that?"

Just then, a hand and a green light come from out of the leaves, and the guard becomes paralized, and then falls to the ground. Achillies leaps out of the tree, and lands silently on a patch of snow behind the guard. He then walks up behind him, and whaps him on the head with his blackjack.

"Sorry about that." he says while pulling the guard behind the tree. He then puts on a pair of climbing gloves, (Ordenary gloves with small kooks that grasp onto almost anything.) and scales the tree.
Last edited by Achilles on Fri Jul 28, 2006 03:45, edited 1 time in total.
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Post by Darth Urra » Fri Jul 28, 2006 03:54

As Urra sleeps, his elvish senses take control; Urra can sense everything in his sleep,...bu only around his immediate area.

Urra feels a dark presense near him, so he opens an eye. He catches a glimpse of the Speaker from the Dark Brotherhood kneeling down to lay a scroll of parchement on the floor, but before the dark figure could raise up, Urra was already wide awake and holding one of his Blue-glass blades to the dark figures throat.

Urra askes, "What is the color of night?"

"Sanguine, my brother," the Speaker says with a voice of fright.

"I had to make sure. Leave." Urra simply said, then leaned to pick up the parchement.

The Parchement read;

"Dear Assassin,
You are given this contract that states the business of executing, General Rasputin Mulen. You will make sure he dies on the battlefield. General Mulen is heading for the Valley of Ten Kings. He will be ambushed by the army of Nedas.

You will travel to the Valley of Ten Kings, find General Mulen, and execute him. Once this contract is fullfilled you will travel to the Old Bridge in Cyrodil. There will be your payment.

*Note; The payment will only be at the drop sight, after you fullfill the contract. I have my spies, so dont try to be a snake in the grass.

Signed,
No One in Particular."


Urra cumbled the letter and threw it into the fire next to his bed. Urra calmly ate breakfast then, dawned his sacred armor; a full Mithril suit, with blue crystal imbedded into the Mithril to give more protection, and a more regal look. Perhaps Urra just simply liked the color blue. In full armor, Urra looked very intimidating; The glow of the blue crystal shining off of his red skin and full-body tattoos; black tribal. (that of Darth Maul!)

Urra traveled to Craw Dock on the Northern edge of Pyradonea. The ride took 4 days. Urra has a ship there, so he easily set sail for Anvil.

After a long journey on the Eltheric Ocean, Urra made his way into the Topal sea; the gulf of Anvil.

Docking at Anvil, Urra was asked to pay a docking fee,...not wanting to cause any trouble what so ever, Urra paid the 20 septims. Urra's mission is always to be a shadow, a ghost!

Traveling from tavern to tavern, Urra was restless,...only getting a few hours of sleep. The lack of sleep was replaced with intense research on the maps of the Valley of Ten Kings, and Info heard on General Mulen.

After another a days ride, Urra ventured into Elsweyr; a district South of Cyrodil, and after another 2 days ride, Urra entered the Valley of Ten Kings!

Urra set up camp and waited on General Mulen for 6 days. His patience was amazing; A rumor told in Sumerset Isles tells of a tale of Urra. The tale mentioned a mission of Urra, that got into public's view! The rumor is that Urra found his mark, but was a little late in arrival because the mark was a recluse!

Urra waited outside the recluses house for 13 days before the mark came outside. Then and there Urra struck the man under his temple with a glass arrow. One shot, one kill!

On a very high hill in the Valley of Ten Kings Urra waits. On the 7th day, General Mulen's army marches through the valley. Urra takes out his bow, and places a single arrow on the ground infront of him and notches one arrow in the bow.

Urra sits beside a great Oak tree, sitting with one leg infront of him, and one leg behind.

Urra can see every detail of Mulen's army,...Urra is over 300 yards away! His Elven eyes give him the ability of extreme sight.

Urra hears the army of Nedas coming over the ridge, and prepares for the attack. Urra pulls draws his bow; "Winter's Black Heart", and places General Mulen within the sights. While Mulen is alive he will never leave Urra's sights!

The Nedas army charge over the ridge,...Urra can feel the extreme rumble of the horse's gallop. Urra notices that General Mulen falls back into his army, as he sees the ambush!

Urra thinks to himself, "Coward."

Both armies attack each other with extreme furiocity. Then, Urra sees that Mulen is making a run for it. Mulen is heading for the southern exit out of the valley,...But at that moment General Mulen falls from his horse.
Urra has killed another,...from 350+yards, with a single arrow.

Urra quickly leaves the valley making sure not to be seen by the Nedas army. Traveling back to Anvil's port, Urra overhears two civilians talk over the amush at the Valley of Ten Kings. Just as Urra is leaving he hears one of the men say this, "One of the Nedas archers shot Mulen from over 400 yards away!"

"Lucky shot that was." The other man said. Urra smiled and left. Urra then made a slight detour to the Old Bridge in Cyrodil, to pick up his reward; 10,000 septims!

Urra then travel to the Anvil dock, before leaving he got a moth of supplies, then set sail for his home in Pyandonea.
Last edited by Darth Urra on Fri Jul 28, 2006 04:06, edited 1 time in total.

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Post by Syringe » Fri Jul 28, 2006 04:00

A Qestanatian scout sees the ship of Urra setting said, and recognizes his flags. With a swift arrow coated in fire, she removes all of the sails. She chuckles to herself before getting closer. She climbs up on deck, knowing that they will no longer be able to sail, only to be cut down quickly by one of the crew.

----------------------------------------------------------------------------------------

Zelieo approaches Khartag and taps him on the shoulder "Mate! Two guards have been murdered! You should see to that right away!" in his mind he grins, though his facial expression remains grim and forboding, as if his own brother had been killed. "Hurry, sir! There may be-" Zelieo takes off his helmet to reveal himself as the Qestanatian leader "An assassin around!" he quickly draws both of his daggers and lunges for Khartag, slashing at his chest.
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Post by Jazz » Fri Jul 28, 2006 04:29

Khartag staggered back and placed one hand over the wound and chanted. The wound closed up completely and Khartag rushed towards the assassin, but the assassin was too fast. "Hehehehe, fast lil bugger aren't ya." he threw his warhammer aside and drew out his mace, Rockshatter. A bright light was being emitted from Rockshatter, to indicate the shock enchantments.

He rushed the assassin again, but he was still too fast. Khartag threw his hand into the air and shouted a spell, which fortified his endurance and his speed. "That won't do you any good." the assassin said, running by Khartag, ready to attack. Khartag grinned and swung Rockshatter, hitting the assassin right in the stomach.

"Who are you?" Khartag asked. The assassin stood on his feet and spat out blood, "You were able to strike me, admirable, so i shall tell you my name, Zelio is what they call me." Khartag's eyes widened, "No, the leader of the Qestanito? What are you doing here?"
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Jazz wrote:needs moar master chief
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Achilles
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Post by Achilles » Fri Jul 28, 2006 04:59

Achillies witnesses the fight for only a minute before he ran back to the Qestanito castle to tell the second in command, he was far faster on foot than on a horse, and could easly jump onto trees and hill tops. As he ran, he passed animals of all sorts, but they gave no heed to him, for they couldnt see him. The Chamelion spell lasted for only a few minutes, but his body was completely camofloged. he ran passed huge mountains and towns everyfew minutes, pretty soon, he could tell by the suroundings that he was getting close to home. Finally the castle apperaed down the road,. Achillies had to use all his might to slow him self down as he put his right foot down in front of him, and leaned backwards, slowing to a halt. His 180 foot skidmark behind him, he gave a small laugh and leaped up the wall. One of his friends and night watch caught site of him.

"Achillies! Is Zelieo alright?" Said Prophiter*, a fellow bosmer.

"No, Hes fighting Khartag, i needed to make sure someone new." he said while catching his breath.

"Is he hurt?"

"No, but its only him, we need to make sure he dosnt get overrun by guards."

"Fine, ill gather some people to help, you fun back and make sure hes OK."

"Dont worry, ill be there soon." Said achillies, as he leaps off the castle wall.

Now running as fast as he can, achillies makes a dash to back. But he soon relized he forgot to but on his Chamelion spell, and stoped to make sure it was on. The green glow was quick, but it attracted the attention of a Minitaur. The beast came running to achillies with a giant fist ready to crush him, but achillies dodged and made way to run, but insted tripped over a small rock. His arm thuded against the ground, and the mintaur came crashing down on Achillies, but just berfore he could land. Achillies lept out of the way, and made his way back to Jarkaan.
Last edited by Achilles on Sat Jul 29, 2006 05:35, edited 1 time in total.
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Post by GreenMonkey » Fri Jul 28, 2006 06:42

Congratulating herself at her own cleverness, Steals the Night donned the simple robe she stole from a priory nun a couple nights back. Already looking much older than she really was due to a now cured case of the blight she had contracted in the Ashlands many years ago, she knew it would be simple to fool the do-gooder knights of Jarkaan. With the moon lighting her way, she limped to the gates of the ancient castle.
"HALT! WHO GOES THERE?!" Came the call of one of the guards at the gate as he stepped into view. She was delighted to see that he was an Imperial. She knew that there was a 95% chance that he wouldn't guess how old she really was. The imperials didn't tend to give a damn about argonians and generally couldn't tell them apart from one another anyways. This could also make things more difficult however.
"Oh, am I glad to see you!" She croaked. "I've been traveling for nigh a fortnight to reach this place! This is the Castle Jarkaan is it not? Oh please, you must help me!" She stopped to bend over slightly and cough for effect. Looking at her suspiciously the guard took a step forward.
"This is Jarkaan sister. Why do you seek this place?"
"Good Sir Knight, my priory was attacked, my brothers and sisters killed. I wandered aimlessly, in shock, for a couple of days before stumbling upon a farmhouse. The farmer was too poor to let me stay, but pointed the way to this place. He said I could seek refuge here." Steals the Night grabbed the hand of the guard before doubling over in a fit of coughing. Although he didn't pull his hand away, she could tell he didn't appreciate this physical contact. He looked helplessly over at his brother of the watch. The other guard stepped forward and grabbed her other hand, attempting to stabalize her.
"You may seek refuge here sister. We try to offer help to those in need." The first guard gave him a dirty look but kept quiet as he didn't quite outrank the valiant helper. The guard led her through the gate into the courtyard. A movement in the corner of the courtyard caught both her eye and the eye of the guard. The guard turned and looked around, unsure of how to respond to what he was seeing...
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Hayden100
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Post by Hayden100 » Fri Jul 28, 2006 13:08

Hayden was currently in Skyrim on a mission with most of his fellow paladins... he had left khartag in charge until he returns.

A Scout approaches Hayden with a message

"Castle Qestanito has waged war with us. they have been sending assasins regulary to our castle to kill you and our higher ranks."

" Then we must return and crush Zelio and his forces and once"

the Army all turned and made way back to cyrodill.

Unfortunatly most of his men were on foot... all those on horseback rode ahead of the army and will return much sooner than the bulk of castle Jaarkans forces.

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Post by Syringe » Fri Jul 28, 2006 20:27

Zelieo chuckles "Can you not tell by the weapons I hold? I come to kill you, your highness." He mocks him, thinking that he is the leader of the righteous fools. "And I will succeed!" He takes hold of Zenith and lunges, hoping to plunge the dagger into his opponent's shoulders. He then follows up with a spinning elbow to the chin. He gives a sardonic, questioning look at the fellow "What idiot voted you into charge?" he sneers and awaits his pathetic attempt at a strike.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


One of the Qestanatian scouts stationed with Achilles draws his sword "I say we just run in and slay them all! I mean, what can any foul Paladin do to us?" he spat, but soon learned to keep his mouth shut, as a Paladin sent a bolt of pure light into the chest of the rogue. His eyes shot open, then rolled back into his head as he fell to the ground. "You brigands will learn the superiority of the light!" he yells before charging them, five knights in tow. (Jazz or Hayden, control the knights & paladin, Mmkay?)

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-

Castle Qestanito in all of it's glory. It's stone walls atop a hill, many winerys and farms nearby. On it's walls stood rangers. They stood in pairs as to reduce the chance of surprise. Each ranger was armed with an elven bow and an elven dagger. "I don't see why we all must just sit here." said the Lunemer, also known as Night Elves (Click HERE) to the ignorant.

"I agree, sister. All of the great ones assault the Castle Jarkaan, while we watch the walls? For what I say..." said the other. Their violet skin shimmered in the moonlight. "Though Elune be with us if those damn knights attack. They may have low to nil skills with a bow, but their swords and hammers have slain many of our kind."

"Elune be with us."
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